# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
D2 | Forceful Banishment | Surge: Score this immediately when an enemy fighter is driven back by a friendly fighter's Attack action that has the Knockback ability. | 1 | - | - | - | ||||||
D3 | Martial Prowess | Surge: Score this immediately after your warband makes a third or subsequent successful Attack action in the same phase. | 2 | - | - | - | ||||||
D7 | Strength in Unity | Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter has one or more Move tokens, and/or each surviving friendly fighter has one or more Charge tokens and/or each surviving friendly fighter has one or more Guard tokens. |
1 | - | - | - | ||||||
D8 | Uncontested Might | Score this in an end phase if your warband holds one or more objectives in enemy territory. | 1 | - | - | - | ||||||
D9 | Vengeance Satisfied | Score this in an end phase if more than half of the fighters in one or more enemy warbands are out of action. | 2 | - | - | - | ||||||
D15 | Fulminating Blast | Push an enemy fighter up to one hex. | - | - | - | - | ||||||
D21 | Unyielding Resolve | Choose a friendly fighter and roll a defence dice. On a roll of Block or Critical success, Heal (2) that fighter, otherwise Heal (1) that fighter. | - | - | - | - | ||||||
D22 | Vengeful Strike | Reaction: Play this during an enemy fighter's Attack action that deals damage to an adjacent friendly fighter, before the drive back step. Roll an attack dice. On a roll of Smash or Critical success the friendly fighter is not driven back and makes an Attack action that targets the attacker. | - | - | - | - | ||||||
D24 | Aetherically Charged Weapon | You can re-roll one dice in the attack roll of the first Attack action this fighter makes in each round. | - | - | - | - | ||||||
D25 | Consecrated Pendant | +1 wounds | - | - | - | - | ||||||
D29 | Sanctified Armour | When this fighter is dealt damage, reduce that damage by 1, to a minimum of 1. | - | - | - | - | ||||||
D31 | Spirit Flask | Action: Choose one: Deal 1 damage to an adjacent enemy fighter, or Heal (2) this fighter. Discard this card. | - | - | - | - | ||||||
DC258 | Advancing Swarm | Score this in an end phase if three or more friendly fighters have one or more Charge tokens. | 1 | - | - | - | ||||||
DC259 | Aggressive Display | Hybrid: Score this in an end phase if: Two or more enemy fighters are out of action Or: One or more surviving friendly fighters each have two or more Attack action upgrades. |
1 | - | - | - | ||||||
DC268 | Cold-blooded Killers | Score this in an end phase if two or more enemy fighters are out of action. | 1 | - | - | - | ||||||
DC269 | Demolish the Opposition | Hybrid: Score this in the third end phase if: There are no enemy fighters in enemy territory Or: There is no more than one surviving enemy fighter. |
3 | - | - | - | ||||||
DC285 | Impending Doom | Surge: Score this immediately after an activation if one or more enemy fighters are adjacent to two or more friendly fighters. | 1 | - | - | - | ||||||
DC425 | Augmented Limbs | This fighter is a Quarry. If this fighter is a Quarry, this fighter's Range 1 Attack actions have +1 Dice. | - | - | - | - | ||||||
E2 | Branching Fate | Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol. | 1 | - | - | NewestDuplicate | 9/44 (20.45%) | |||||
E3 | Conquest | Score this in the third end phase if each surviving friendly fighter is in one opponent's territory. | 2 | - | ? | NewestDuplicate | 2/44 (4.55%) | |||||
E4 | Denial | Score this in the third end phase if there are no enemy fighters in your territory. | 3 | - | - | NewestDuplicate | ||||||
E16 | Strong Start | Surge: Score this immediately after the first fighter is taken out of action in this round, if that fighter is an enemy fighter. | 1 | - | ? | NewestDuplicate | ||||||
E21 | Centre of Attention | Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E24 | Countercharge | Reaction: Play this after an enemy fighter's Move action that is part of a Charge action. Choose one friendly fighter and push the chosen fighter up to 3 hexes. The chosen fighter must end this push adjacent to the enemy fighter. | - | - | ? | NewestDuplicate | ||||||
E27 | Duel of Wits | Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | NewestDuplicate | 11/44 (25%) | |||||
E30 | Healing Potion | Choose one friendly fighter and roll one defence dice. On a roll of Block or Critical success Heal (2) that fighter. Otherwise Heal (1) that fighter. | - | - | - | NewestDuplicate | 13/44 (29.55%) | |||||
E31 | Inspired Attack | +1 Dice and +1 Damage to the first Range 1 Attack action made by an Inspired friendly fighter in the next activation. | - | - | - | NewestDuplicate | 6/44 (13.64%) | |||||
E35 | Mighty Swing | The first Range 1 Attack action made by a friendly fighter in the next activation has Scything. | - | - | ? | NewestDuplicate | 11/44 (25%) | |||||
E40 | Sidestep | Choose one friendly fighter and push that fighter 1 hex. | - | - | - | NewestDuplicate | 10/44 (22.73%) | |||||
E41 | Army of One | If this fighter is the last surviving friendly fighter: +1 Defence +1 Dice to this fighter's Attack actions. |
- | - | - | NewestDuplicate | 8/44 (18.18%) | |||||
E43 | Champion's Fortitude | You can re-roll one dice in this fighter's defence rolls. | - | - | ? | NewestDuplicate | 14/44 (31.82%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
E49 | Great Fortitude | +1 Wounds. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) |